Made with Blender 2.72
A blog about my work in Blender and 3DS Max, plus some other interesting stuff from world of 3D art...
Wednesday, December 10, 2014
Sunday, December 7, 2014
Batmobile 1989
Blender 2.71
Starting with blocking out the basic shape...
Done. Some renders with subsurf modifier...
Adding in the details...
Finished with modeling. I'm fairly happy with it. It actually went pretty smooth, numerous edge loops didn't destroy the shape with creases, although there are some ugly polygons...
A preliminary render with basic materials applied. Will have to refine them...
Some studio renders...
I've posted this on Facebook. Some neighbors actually took their kids outside to take a picture with the car. :-))))))
And a video made in Unreal engine 4:
Starting with blocking out the basic shape...
Done. Some renders with subsurf modifier...
Adding in the details...
Finished with modeling. I'm fairly happy with it. It actually went pretty smooth, numerous edge loops didn't destroy the shape with creases, although there are some ugly polygons...
A preliminary render with basic materials applied. Will have to refine them...
Some studio renders...
I've posted this on Facebook. Some neighbors actually took their kids outside to take a picture with the car. :-))))))
And a video made in Unreal engine 4:
Saturday, November 1, 2014
Honda Civic Type-R EP3
A friend asked me to model a car he owns, so I gave it a go. My first completed car project (I figure that Batmobile doesn't count as a car, LOL). Inside is just blocked out, but I tried to match everything on the outside.
Grab the model for free from Blendswap.
Blender 2.72
Grab the model for free from Blendswap.
Blender 2.72
Thursday, October 2, 2014
Building
A simple building done in 3DS Max 2014 and Vray 3. Still practicing with those two. The building is lacking some finer details but I wanted to concentrate more on foliage and lighting this time. Some postprocessing was done in Photoshop, cars and trees are free models from around the internet...
Vray 3
Friday, September 26, 2014
Beach Apartment
Blender 2.71
Finished render:
Post-processed in Photoshop:
I've redone the postprocess as I went overboard with the image above. Now it looks much better:
Finished render:
Post-processed in Photoshop:
I've redone the postprocess as I went overboard with the image above. Now it looks much better:
Tuesday, September 23, 2014
Hallway
I had an idea for hallway decorations, something other than the usual paintings or photos. Those are recesses in wall with lights behind a blurred glass with motifs on them.
3DS Max 2014
Vray 3
Monday, September 8, 2014
Unreal Engine 4 for ArchViz
I'm stunned looking at this demo. This could serve as a great presentation to potential house/apartment buyers where you let them walk freely inside. I think I'm going to develop further in this direction now that a game engine can give such a real feel, almost like renders. Real time presentation and video recording possibilities justify the time needed to setup everything in an engine, opposed to having to wait for a XY time needed for rendering an animation to finish. Nice, really nice...
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