Blender 2.76
Different color correction, can't decide which one I like the most:
A blog about my work in Blender and 3DS Max, plus some other interesting stuff from world of 3D art...
Tuesday, November 24, 2015
Friday, October 23, 2015
ArchViz project in Unreal Engine 4
Personal Archviz project inspired by this work. Most of the stuff were created with Blender, some models are free downloads from various websites, as well as paid ones from Evermotion.
Tuesday, October 20, 2015
Friday, September 25, 2015
Iron Man helmet
Comparison between pure Cycles shader and PBR shader with Substance painter textures.
Blender 2.75
Substance Painter
Cycles shader:
PBR shader for Cycles with SP textures:
Blender 2.75
Substance Painter
Cycles shader:
PBR shader for Cycles with SP textures:
Thursday, September 10, 2015
Saturday, August 22, 2015
FatMan bomb figurine
Bethesda announced "Fallout Anthology" edition. All Fallout games will come on disks contained in a FatMan bomb figurine. So, about that... ;-)
Blender 2.75
Substance Painter
Blender 2.75
Substance Painter
Monday, July 20, 2015
Mighty Axe
Blender 2.75
With volumetric fog:
Original render:
With fog painted in Photoshop:
Original render:
More Axe renders. Textures painted with Substance painter:
With volumetric fog:
Original render:
With fog painted in Photoshop:
Original render:
More Axe renders. Textures painted with Substance painter:
Sunday, June 14, 2015
Friday, June 5, 2015
Tuesday, May 19, 2015
Futuristic sniper rifle
Made from a concept sketch by Prolificpen, Deviantart:
http://www.deviantart.com/art/Sniper-Rifle-of-Tomorrow-274115938
Blender 2.74, Substance painter
http://www.deviantart.com/art/Sniper-Rifle-of-Tomorrow-274115938
Blender 2.74, Substance painter
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